Fallout 3 to have (holy crap) 200 endings

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Posted March 26th, 2008 at 10:32pm

by Corey Tamas

fallout.jpgDestructoid reports that the upcoming Fallout 3 will have a whopping 200 endings accessible to the player… and while their reaction seems to be one of “Good God No!”, I’m all for it. There’s a nice chunk of information there gleaned from the recent podcast from Bethesda’s Todd Howard about what the sequel to the cult classic adventure game would be like, and here are a few of the gems:

-”Fans sending death threats” says one of the OXM guys. Another one calls Fallout fans”rabid Right Wing kind of fans”.

-Over 200 endings, since last week. The 12 endings was surpassed sometime ago.

-The game is twice bigger than what they thought in the beginning.

-Always just one humanoid-type companion, and another NPC like Dogmeat.

-Dogmeat can die, but they are working on his health and how you maintain him.

- Dogmeat can be given assignments, and will try to follow them with his Radiant AI.

-Brotherhood of Steel doing their own thing; already in finished state on the game; they are on the verge of extinction, you’ll interact with them a lot more after a determined point in the game.

-The game is finished, but needs a lot more polishing and testing, they are doing many playthroughs; they keep adding stuff, sometimes it takes 100 hours to play, just the main quest takes about 20 hours.

-Absolutely tracking at fall 2008.

I can’t help but wonder if several of those who read GameLedge are old enough to even remember Fallout 1.

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