Impression of Halo 3’s Legendary Map Pack

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Posted April 14th, 2008 at 11:34pm

by Corey Tamas

Halo 3 fans have eagerly awaited Microsoft’s release of the “Legendary” map pack for download on April 15 (i.e. today), but the $10 pricetag might be a bit off-putting for those who don’t want to buy three new maps sight-unseen. Fear not: 1up has been playing the Legendary maps for a while now and have given some pretty thorough impressions (replete with video) and will fill in a lot of the blanks for those of you who are wondering what’s behind the curtain. Here’s a taste of what they had to say about a new map called “Avalanche”:

Helping to cut down on the long treks are two-way teleporters and lots of vehicles, including Ghosts, Warthogs, Wraiths, Scorpions, and a toned-down-and-balanced-for-multiplayer, rocket-launcher-less Hornet. (”We knew the [original] Hornet was a death machine,” says Bakken. “It wasn’t tweaked very well for multiplayer.”) The developers also removed the interior hallways that used to connect the two bases, forcing most of the conflicts outdoors. The result? The most exciting, most action-packed large-sized Halo map yet.

As a side note, the previous map pack (entitled “Heroic”) was also priced at $10 (or 800 Ms points) when it was first released, but as of the 15th will be available for free download.

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