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Grand Theft Auto IV enters Guinness

Posted May 15th, 2008 at 2:30pm

Highest Grossing Video Game in 24 Hours and Highest Revenue Generated by an Entertainment Product in 24 Hours. Congratulations Rockstar.

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Grand Theft Auto IV suffering freezing problem

Posted April 29th, 2008 at 9:41pm

No one knows why, and there's no ETA on a fix. Condolences to the Rockstar support staff, their life must be hell at the moment.

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In-depth look at GTA IV’s Liberty City

Posted April 22nd, 2008 at 1:51pm

An interview with Aaron Garbut, Rockstar's Art Director, to talk about the jaw dropping amount of detail that went into Liberty City, the setting for Grand Theft Auto IV.

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GTA IV may not be all that and a bag of ho-hos after all

Posted April 15th, 2008 at 1:41am

While the gaming community at large may be ready to get down on their collective hands and knees and kiss Grand Theft Auto IV's butt, Games Radar swims against the flow and suggests that maybe the potentially biggest game title of 2008 could result in a truck load of "meh". They list twelve potential problems with the upcoming release, ranging from criticisms about the music to concerns about the small size of the game world, and explain what kind of impact it'll have on the game. The whole process is a bit of a red herring, though; first, check out this opening paragraph:Well, yes, probably. GTA IV, however, won't be perfect. Even now, more than two weeks ahead of release, we can predict a dozen reasons the sequel might bug you, bother you or just plain disappoint you. Some are legitimate and some are stupidly nitpicky, but for fans accustomed to the absolute best, all merit and deserve discussion. Recalibrate your expectations accordingly... Sounds pretty edgy, but then each and every point they make about how GTA IV could fail is followed up with a "why it doesn't matter" point which brushes off concerns and resets the meter for "GTA IV WILL RAWK". It's an intelligent article, but if you're looking for no-holds-barred GTA IV bashing, this isn't it.

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GTA IV: Downloadable content makes Xbox the winner

Posted April 14th, 2008 at 9:46pm

Most folks who are following emerging news about Grand Theft Auto IV will know that there are Xbox 360 and Playstation 3 versions on deck, and a lot of people also know that the Xbox version boasts something that the PS3 doesn't: Downloadable content. Joystiq decided to rub some salt in Playstation 3 owners' wounds by running a little poll to see which of the two would be the one gamers want to grab. Not surprisingly, the Xbox 360 version came out on top (capturing 58% of votes where the PS3 grabbed a more modest 42%). It's an interesting poll, and Joystiq reports these findings:The top reasons cited for playing Grand Theft Auto IV on the Xbox 360 were achievements (24), the downloadable content (24) and more friends on Xbox Live (20). As for those who picked the PlayStation 3, the reason commenters most often gave was hardware concern for the Xbox 360 (17), either the Red Ring of Death or the loud cooling fan, especially after 100 hours of gameplay. Surprising to us was the number of people who said they didn't care about downloadable content (10). Personally, if I own one console or the other (few people own both) then I'd have to learn to live with the fact that certain titles that the other guy can get aren't available to me... or aren't available with all the same features. Obviously, if I own a PS3 I'm going to vote for the PS3 version (cause I'm gonna buy

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