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Pimp your Wii

Posted March 20th, 2008 at 9:01pm

If you ever wondered what Jennifer Lopez's Wii would look like, Kotaku is here to show you. Picture it: 20,000 Swarovski crystals pasted onto your Wii to give it that "I have too much money" look, made by a company called Crystal Icing whose contribution to the solution of the world's problems is to cover every bare inch of something with pricy crystals and then charge you a bomb of cash. It's worth a click to see the photo but even if you could afford it you'd have to be kinda stupid to do it... even if you're Jenny No Longer From The Block. (Just to clarify... this isn't actually Jlo's Wii. I just thought the remark was funny)


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Smash Bros. Smash Sales

Posted March 18th, 2008 at 10:11am

Super Smash Bros. Brawl has been out for a week, and if availability when I was trying to get my copy is any indication, this thing is selling fast. What's that? You don't believe me? You don't have to. There's a press release: Super Smash Bros. Brawl Smashes Nintendo Sales Records Wii Game Sells at a Rate of More than 120 per Minute REDMOND, Wash., March 17 /PRNewswire/ -- After just one week on store shelves, Super Smash Bros.(R) Brawl for Wii has become the fastest-selling video game in Nintendo of America's history. Since its launch on March 9, the feature-packed fighting action game has sold more than 1.4 million units in the United States, including more than 874,000 on March 9 alone. It has sold at a rate of more than 120 units per minute between launch and March 16. "Super Smash Bros. Brawl has made the leap from video game to cultural phenomenon," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "Game reviewers and the public alike praise its fun game play and extensive, inventive content." Super Smash Bros. Brawl features a nearly limitless variety of options for players. Dozens of classic Nintendo characters like Mario(TM) and Pikachu(R) are joined by industry icons like Sonic The Hedgehog(TM) and Metal Gear's Solid Snake for all-out four-player battles. The endless customization keeps players coming back for more. The previous game in the series, Super Smash Bros.(R) Melee, became the best-selling Nintendo GameCube(TM) game of all

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Super Smash Bros. Brawl First Impressions

Posted March 11th, 2008 at 3:03pm

Just picked up my copy of Super Smash Bros. Brawl, and I'm in heaven. Graphics are sharp, gameplay is fluid, the number of options is simply overwhelming, and the online play has been smooth. And I suck. I admit it: this is the first Smash Bros. I ever really played aside from the demo kiosks at Target, once upon a time. It's hard to get a real feel for a game when you get reset every five minutes. Not one to give up, however, I've been sticking with it. Unlike other fighting games that feature fairly significant characters and fighting styles, Smash Bros. take a nice approach to the control system of the game: Each character fires off their moves in the exact same way. No forward-back-quarter-forward punch for you, mister. Each character has different moves and effects (at least to start -- I know there are some clone characters in here), but the execution of the moves is all the same. Now, I can pick any character I care to, punch a couple of buttons, and I have the basics. This system invites the player to explore and actually play, and that's a good thing for a game. Some of the characters appeal to me over others already, but this is normal. As I investigate the game more, and try other players, I'm sure their nuance will come to me -- I'm looking at you, Olimar. My six-year-old and I are having a grand old time. As soon as

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Mario Kart Wii Online Goodies Revealed

Posted March 6th, 2008 at 1:09pm

Nintendo.co.uk has posted some lovely teaser tidbits about the new entry into the Mario Kart franchise and its relationship with the Nintendo Wi-Fi Connection capabilities of the Wii. From the article it appears that you're not limited to matches with friends, though you will be able to set up private races with just those people designated your friend if you prefer to not have random jerks powersliding their way through your game. Those races are going to support up to 12 players, so that's sure to be pretty wild. The Mario Kart Channel that comes with Mario Kart Wii has a couple of compelling modes revealed by the article. First, leader boards. In a brilliant move that I hope will be copied shamelessly by the Super Smash Brothers team, you can pop into the Mario Kart channel and check out how much you suck where you stand compared to every other racer in the world. Second, from time to time, Nintendo is going to use the Mario Kart channel to set up competition events. Time trials and other competitions will be featured here. Here's the full article.

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